So I decided to leave it in 'big steps' mode which is not so bad, but not optimal. If I use MSB only on the feedback going to the unit, I have the fader moving in big steps only.if I activate LSB the inbetween steps happen asynchronously so the fader moves super jerky.
The problem lies in the fact I don't know how to convert Pitch Bend data into MSB LSB data. While I can move the unit fader and the movement looks perfectly smooth on the fader on the screen, when I move the fader on the screen the unit fader acts jerky. I just finished mapping everything on my Presonus Faderport to use it in FL studio.